• Type: New Feature
    • Resolution: Unresolved
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None
    • N/A
    • Yes

      As minigame worlds are often temporary, it would be very helpful to be able to create worlds that only exist in memory, and will not write anything to disk. Loading an existing world would use the existing world as a template, but never save over it.

            Assignee:
            Unassigned
            Reporter:
            Michael
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              Created:
              Updated: