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  1. Spigot
  2. SPIGOT-6077

Support for the 1.16.2 Custom Worlds

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    •  CraftBukkit version git-Spigot-379750e-2ee7318 (MC: 1.16.2) (Implementing API version 1.16.2-R0.1-SNAPSHOT) ((I know this is outdated, but this is a required field))
    • Yes

      With the release of 1.16.2, a sizeable portion of the Minecraft community has been hard at work trying to create custom world generation to play in. A lot of people, including myself, were planning to load these worlds into our servers for our players to experience. In my case, I own a space server, and they were going to be the planets. Now I have no idea what I'm going to do as they bug out and don't load properly.

      Now, I may be wrong, but I believe this is due to the way datapacks work in servers. datapacks aren't per world, they're per server. so instead of each world having it's own set of datapacks, all datapacks have to be placed in the default world world folder and they spread out from there to the other worlds, like a signal going out. so, you would think that the worlds that contain the datapack would load them, but the server attempts to load them for every world at the same time. this results in the overworld trying to replace itself like, 7 times, and then it just gives up and corrupts after a couple chunks, ending up in a weird tatooine-like desert that is endless. this is every single world besides the nether and the end.

      In short, my plea is for you guys to add some kind of support for these worlds so we can load our hard work into our Spigot servers.

            Unassigned Unassigned
            Tucker Tucker Andrews
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