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New Feature
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Resolution: Unresolved
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Minor
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None
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None
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None
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Yes
Working on grabbing various pieces of data for a block logging plugin on the new version and can't seem to find anything for the new Target Blocks activating. I want to log players using things (buttons, doors, etc already work no problem), however, it seems the only way I can fake the event for when an arrow hits a target block is through ProjectileHitEvent then checking the block that was hit, which isn't ideal.
- is duplicated by
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SPIGOT-5917 new TargetBlockHitEvent
- Resolved