When checking if player is on ground (thanks to "player.isOnGround()) it always return false.
So, the player is never count as on ground.
- relates to
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SPIGOT-5810 Wrong "onGround" state
- Resolved
When checking if player is on ground (thanks to "player.isOnGround()) it always return false.
So, the player is never count as on ground.
SPIGOT-5810 Wrong "onGround" state