Lootable#setLootTable removes loottable for custom classes

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    • Type: New Feature
    • Resolution: Unresolved
    • Priority: Minor
    • None
    • Affects Version/s: None
    • git-Spigot-a03b1fd-95bd423
    • Yes

      If I create a class implementing LootTable and then set it via Lootable#setLootTable it will not work (the entity will drop nothing). The implemented methods are just not called at all. 

      However calling setLootTable with a enum provided by org.bukkit.loot.LootTables works perfectly fine.

      If the classes must be registered I cannot find anything and it should get noted (maybe) within the setLootTable method. If it is not possible at all it should definitely get noted there.

            Assignee:
            Unassigned
            Reporter:
            Alex Kingston
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              Created:
              Updated: