CalculateDropEvent - An event called when block drops are calculated

    • Type: New Feature
    • Resolution: Unresolved
    • Priority: Minor
    • None
    • Affects Version/s: None
    • 1.15.2
    • Yes

      A new event for when block drops are calculated.

      Currently it is too hard/too much work to figure out which events you have to listen to just to change the drops of a broken block, given that they can be destroyed by a player, entity, block explosion, entity explosion, physics, or other more specific mechanics.

      I think there should be a CalculateDropEvent, which is called before the server calculates drops. Plugins can use it to override Vanilla drops.

      event.setOverride(true); // Server will not use Vanilla drops.
      event.setCustomDrops(new ArrayList<>()); // Server will use these drops instead.
      event.getCustomDrops().add(drop);
      

      If the block is broken by a Player you can get the tool.

      event.getTool : Optional<ItemStack>
      

            Assignee:
            Unassigned
            Reporter:
            Torm
            Votes:
            1 Vote for this issue
            Watchers:
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              Created:
              Updated: