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New Feature
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Resolution: Fixed
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Minor
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None
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None
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git-Spigot-037559e-5c6b0dc (MC: 1.15.1) (Implementing API version 1.15.1-R0.1-SNAPSHOT)
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Yes
A suggested method for EntityDamageEvent:
getAddedVelocity(): Vector
This represents the velocity that was added to the victim's velocity when they were damaged.
I suggest this method since I am working on a plugin that involves consistently multiplying the knock-back that one player does to another. I want to multiply the knock-back because:
- The player will have a power-level
- They can have various weapons that contribute to the knock-back
- The victim can have an attribute modifier that reduces their knock-back
If John acquires a Knockback-2 sword and his "power level" multiplies his abilities by 10, his power level will enhance the knock-back energy delivered by the sword by ten-times. It will not add. This is why it can sometimes be important to know how much velocity is added to the entity when it is damaged.
I am unsure as to how this can apply to EntityDamageEvent aside from EntityDamageByEntityEvent. I have tried to think about cases where anything that isn't an entity can knock an entity back by damaging it, but I don't seem to recall any. Damage sources such as lava, magma blocks, sweet berry bushes, etc will just return 0 for this method? Maybe in the future these causes might contribute knockback for some reason.