code for reproduce
@EventHandler
private void dfgdfg(PlayerMoveEvent e) {
if(e.getPlayer().getCooldown(Material.SHIELD) == 0 && e.getPlayer().isHandRaised())
}
code for reproduce
@EventHandler
private void dfgdfg(PlayerMoveEvent e) {
if(e.getPlayer().getCooldown(Material.SHIELD) == 0 && e.getPlayer().isHandRaised())
}