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Bug
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Resolution: Fixed
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Minor
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None
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None
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macOS 10.14.5
java version "1.8.0_201"
Java(TM) SE Runtime Environment (build 1.8.0_201-b09)
Java HotSpot(TM) 64-Bit Server VM (build 25.201-b09, mixed mode)
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git-Spigot-d05d3c1-7ad3a1f
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none
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Yes
As per a post on the forums, a member was having an issue where raiders were ticking too slowly.
After doing some testing, I came up to the conclusion that the raiders' activation range is being overridden by the monsters' activation range.
When setting my values to this:
entity-activation-range:
raiders: 100
animals: 100
monsters: 1
misc: 100
tick-inactive-villagers: true
A raider should be ticking within the 100 block radius, but standing anywhere within this range, raiders were barely moving. I stood about 2 blocks away, still nothing! The raider wouldn't move until I was standing right next to him.