Server crashes when too many chunks are loaded at once

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    • Type: Bug
    • Resolution: Duplicate
    • Priority: Major
    • None
    • Affects Version/s: None
    • Environment:

      linux ubuntu 18.04.2
      java 1.8.0_191
      server memory 8gb
      intel xeon gold 6140 (6 cores, 2.3 ghz)

    • This server is running CraftBukkit version git-Spigot-df0eb25-8003ced (MC: 1.14.2) (Implementing API version 1.14.2-R0.1-SNAPSHOT)
    • No plugin caused the issue
    • Yes

      When you fly around a world and cause many chunks to load the server crashes
      I attached a log file.
      In this specific case someone flew around with speed 10 and this caused the crash.
      But it happened a lot that even if someone just flies around with normal speed, the server just crashes.
      I dont know if this has something to do with the crash, but sometimes the server says "Can't keep up! Is the server overloaded? Running <X>ms or <Z> ticks behind" even if noone is on the server

            Assignee:
            Unassigned
            Reporter:
            Sandro Hahn
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              Created:
              Updated:
              Resolved: