When a sign has a base color different than black (colorized using dyes) and Player.sendSignChange() is used the base color will always be sent as black.
I think it should keep the base color of the existing sign.
When a sign has a base color different than black (colorized using dyes) and Player.sendSignChange() is used the base color will always be sent as black.
I think it should keep the base color of the existing sign.