Can't detect wither skulls in EntityDamageByEntityEvent

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None

      I am launching a wither skull and then trying to detect when it hits an entity. However, the EntityDamageByEntityEvent reports the shooter when I call getDamager, rather than the projectile itself.

      With arrows and fireballs, that call will return the projectile.

      I assume the latter is correct, and this behavior is unintentional?

            Assignee:
            Unassigned
            Reporter:
            Nathan Wolf
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              Created:
              Updated:
              Resolved: