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New Feature
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Resolution: Fixed
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Minor
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None
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None
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Linux.
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git-Spigot-b0f4c22-c7ba979
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Yes
This is a suggestion to change the implementation behind Block#setBlockData and Block#setType (present in CraftBlock). After you check that a Tile Entity is present, World#n removes it cleanly and allows you to change the block without risk of encountering chunk corruption. In my own testing, this works perfectly and is more efficient than starting the block change logic chain to first set to Air and then to the desired block.
- relates to
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SPIGOT-3725 setType(Material.AIR) on a Chest drops Chest contents
- Resolved