Rename public method PlayerChunk#e to PlayerChunk#isDone

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    • Type: New Feature
    • Resolution: Won't Fix
    • Priority: Minor
    • None
    • Affects Version/s: None
    • Environment:

      Irrelevant.

    • 1.13.2
    • Yes

      Private boolean "done" is important for plugins which send map chunk packets; if this is not checked, the recipient client may crash due to a tessellation error. PlayerChunk#sendChunk is not viable in the case that you wish to change the sections mask. Renaming currently obfuscated method "e" to "isDone" would be a very convenient change.

            Assignee:
            Unassigned
            Reporter:
            Brian
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              Created:
              Updated:
              Resolved: