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  1. Spigot
  2. SPIGOT-4571

EntityCombustEvent not triggered when Phantom catches fire

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: Minor Minor
    • None
    • None
    • git-Spigot-f56e2e7-9dc5658 (MC: 1.13.2)
    • Yes

      @EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
      public void onEntityCatchFire(EntityCombustEvent ev) {
          getLogger().info("FireEvent cancelled: " + ev.getEntityType().name());
          ev.setCancelled(true);
      }
      

      Summon some phantoms/zombies/skeletons in game.

      The phantoms will catch fire while others won't.

      Nothing about phantom is observed from the console.

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            RecursiveG RecursiveG
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              Created:
              Updated:
              Resolved: