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Bug
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Resolution: Duplicate
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Minor
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None
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None
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CraftBukkit version git-Spigot-f823ac5-020b495 (MC: 1.13.1) (Implementing API version 1.13.1-R0.1-SNAPSHOT)
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Yes
This may be my opinion, but I believe InventoryPickupItemEvent should be cancelled when the item is not picked up. I do not see any other way to verify that the inventory did indeed pick up the item.
Currently if a hopper tries to pick up an item but has no space for it, the item will not be picked up and InventoryPickupItemEvent will fire without being cancelled.
- duplicates
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SPIGOT-4167 trigger cancelled PlayerPickUpEvent when player has Inventory Full
- Open