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Bug
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Resolution: Invalid
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Minor
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None
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None
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Windows 10 64-bit
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git-Spigot-83d9d09-c1d9f94 (MC: 1.13-pre7) (Implementing API version 1.13-pre7-R0.1-SNAPSHOT)
Player.isSprinting() method is showing false when the player is still running after hit a mob
Someone created same thread before but it got closed because md_5 thought it was a client-sided problem.
PlayerToggleSprintEvent is working fine but when i use it on PlayerMoveEvent, it's showing false after hitting an entity.