Entities stay activated.

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None
    • Environment:

      SuSE leap 42.3

      openjdk version "1.8.0_161"
      OpenJDK Runtime Environment (IcedTea 3.7.0) (build 1.8.0_161-b12 suse-21.1-x86_64)
      OpenJDK 64-Bit Server VM (build 25.161-b12, mixed mode)

      since commit, 7e94e65a1ca (SPIGOT-3845) more entities remain activaded  on a empty server.  

      With players online, there is also a above normal increase of active entities, which results in a decline of server preformance
      When switching back to a older build (commit 3a482bdd400) everthing is running fine again.

      Tested with spigot commit 3aT482bdd400 (27-FEB) agains 7e94e65a1ca (7-MRT) and later (using only plugin essentials OR clearlag to check entities !! )

      It would be nice if someone can confirm this strange behavor.

       

            Assignee:
            Unassigned
            Reporter:
            Miklos
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              Created:
              Updated:
              Resolved: