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Type: Bug
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Resolution: Invalid
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Priority: Minor
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None
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Affects Version/s: None
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Environment:
Windows 7
Java 9
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SmallFireball fireball = player.launchProjectile(SmallFireball.class); Bukkit.broadcastMessage(fireball.getVelocity().toString());
Output: 0.0, 0.0, 0.0
Even though the fireball is clearly moving at a constant speed. When replaced with Snowball.class, this method returns a correct velocity vector.