ChestedHorse lose chest before death event

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None

      ChestedHorse entities lose their chest before the death event is fired, which makes checking for entities with a chest on death annoying.

      In EntityHorseChestedAbstract, the die() method calls setCarryingChest(false) before super.die(), eventually leading to the death event.

      As far as I can tell, this would be fixed by moving setCarryingChest(false) below super.die().

            Assignee:
            Unassigned
            Reporter:
            Erik Zeiger
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              Created:
              Updated:
              Resolved: