CraftEntity.playEffect() fails applicable class check

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None

      I'm fairly certain that this line...

      if (this.getClass().isAssignableFrom(type.getApplicable())) {

      ...should be the other way around.

      if (type.getApplicable().isAssignableFrom(this.getClass())) {

            Assignee:
            Unassigned
            Reporter:
            PseudoKnight
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              Created:
              Updated:
              Resolved: