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New Feature
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Resolution: Done
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Minor
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None
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None
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N/A
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N/A
Currently there is no way to set the entity of which a spawner will spawn. Right now there is only a .setEntityType() method which is fine in most cases, but when you want to add effects / armor to mobs when they spawn, it is not really helpful.
If this can't be done, another solution would be a .getSpawner() method in the CreatureSpawnEvent, and then the developer could add a meta tag to the spawner containing what type of armor the mob should have etc.