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  1. Spigot
  2. SPIGOT-3499

Zombiepigmen loose anger after a random short time period

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      Hello,

      I build this farm in Spigot 1.12.1:
      https://youtu.be/jQWG9Q7HoUA
      https://youtu.be/nySdYEZwir8

      After discovering that the XP collection under Spigot only works with this entry in the spigot.yml in this farm:
      entity-activation-range.misc = 0
      I am stuck in the problem that the pigmen aren't aggravated after somthing between 1 and 3 minutes after shooting them with a bow or snowball. In vanilla it works like a charm.

      How can I fix this?

      Thanks Form an answer in advance.

            Unassigned Unassigned
            Fpk36 Fpk35
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