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  1. Spigot
  2. SPIGOT-3479

ServerMessagePlayerEvent - Fired whenever player.sendMessage("") is fired.

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    • Icon: New Feature New Feature
    • Resolution: Unresolved
    • Icon: Minor Minor
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      Can't find another way to get an event which is fired when a player receives a message from the server. AsyncPlayerChatEvent is only fired when players use chat, and ServerBroadcastEvent is only fired when a plugin broadcasts a message through the server... Neither of these achieve what I need. Anyway this shouldn't be too hard to implement, here is the proposed class layout;

       

      Fields: Plugin, Player, Message

      Methods: Simple getters and setters

       

            Unassigned Unassigned
            OnePoundd Alan T
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              Created:
              Updated: