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Type:
Bug
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Resolution: Fixed
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Priority:
Minor
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None
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Affects Version/s: None
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None
This shulker will not have a yaw of 90 when teleported, it will always face south.
Shulker shulker = world.spawnEntity(location, EntityType.SHULKER); location.setYaw(90); shulker.teleport(location);
- duplicates
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SPIGOT-619 setYaw() yields no result
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- Resolved
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I had it working earlier today on 1.11.2, now I've updated to 1.12-pre2 and this bug has occurred.
I deleted that comment because it turns out NoAI has nothing to do with it, yaw doesn't get changed whether it's true or false