Stop Digging Event

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    • Type: New Feature
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None

      Hello,

      I've got an idea for a new event called "PlayerStopDiggingEvent" or maybe "BlockBreakAbortEvent".

      Currently it isn't possible to detect whether a player has abort the digging process, that's why I would love an event like this.

      I did also some research and found out that the method "PlayerInteractManager#e()" will also called when this happens. I would also implement this event, if you like this idea.

      Thank you for your time

            Assignee:
            Unassigned
            Reporter:
            Lukas A
            Votes:
            3 Vote for this issue
            Watchers:
            4 Start watching this issue

              Created:
              Updated:
              Resolved: