Problems with PlayerFishEvent

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None
    • Environment:

      SpigotMc 1.11.2, Oracle Java 8, Linux

       

      I'm trying to use PlayerFishEvent in my plugin MobHunting, but I have some problems.

      1) The PlayerFishEvent is not always called when a player catches a fish.

      2) When the player catches a fish the PlayerFishEvent.State is not always as the documentation says it should be. Most of the time the state is CAUGHT_FISH, but documentations says it should be {{CAUGHT_ENTITY }}When a player has successfully caught an entity.

      Is it possible to fix this?

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              Created:
              Updated:
              Resolved: