Broken EntityResurrectEvent

XMLWordPrintable

    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None

      When canceling EntityResurrectEvent end result is that player looses totem, still dies like he suppose, but keeps entire inventory (except totem). I would think that by canceling this event end result should be simple death by dropping items on ground without consuming totem, unless i'm missing something from big picture here

            Assignee:
            Unassigned
            Reporter:
            Zrips
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: