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  1. Spigot
  2. SPIGOT-2726

Possible to spawn two seperate entities with the same UUID

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Icon: Minor Minor
    • None
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    • Occurred both on a dedicated Cent-OS server and my private Windows server.

    • None

      Situation:
      Running the /summon Villager ~ ~1 ~

      {UUIDLeast:1,UUIDMost:0}

      command twice will spawn two Villagers with both the same UUID.
      Expected result:
      Running the summon command the second time, the summon command should cancel and inform the player that the Entity cannot be summoned. (Vanilla 1.10.2 behaviour)
      Problems:
      Because the entities have the same UUID, commands that include the UUIDs of these entities (like /kill @e, /entitydata @e, etc.) do not work as expected, especially after one of the duplicates is killed with /kill)

            Unassigned Unassigned
            Rickyboy320 Rick W
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              Created:
              Updated:
              Resolved: