method for making a player break a block.

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    • Type: New Feature
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None

      player.breakBlock(Block b); // Uses item in main hand, returns true if it was successful.

      It would work like normal breaking: BlockBreakEvent get's called, tool uses durability, block drops items.

            Assignee:
            Unassigned
            Reporter:
            Fishey LP
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              Created:
              Updated:
              Resolved: