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Bug
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Resolution: Won't Fix
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Minor
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None
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None
A player summoned ender dragon will drop an egg if alive after a server reboot.
To reproduce:
- Start a fresh end world
- destroy all crystals
- kill dragon
- take egg
- place 4 crystals around portal to overworked in end
- wait for crystals and dragon to finish spawning
- stop server
- start server
- see in console that the dragon has not yet been killed (see below)
- destroy crystals
- defeat dragon
- find 2nd dragon egg above portal
seen in console after first dragon has been defeated, new dragon summoned and server rebooted:
[21:53:50 INFO]: Scanning for legacy world dragon fight... [21:53:50 INFO]: Found that the dragon has not yet been killed in this world. [21:53:50 INFO]: Found that there's a dragon still alive (EntityEnderDragon['Ender Dragon'/517, l='world_the_end', x=62.61, y=80.72, z=-7.31]) [21:53:50 INFO]: But we didn't have a portal, let's remove it.