Lightning strikes don't show in generated worlds

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None

      In all custom generated worlds, lightning strikes do not show.

      The reason for this is the sendPacketNearby() method in PlayerList.java has this code:

      this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entity.locX, entity.locY, entity.locZ, 512.0D, this.worldProvider.getDimensionManager().getDimensionID(), new PacketPlayOutSpawnEntityWeather(entity));
      

      In Minecraft 1.8.8 (lightning strikes showed just fine), the same code:

      this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entity.locX, entity.locY, entity.locZ, 512.0D, dimension, new PacketPlayOutSpawnEntityWeather(entity));
      

      The issue here occured when the dimension parameter was changed to this.worldProvider.getDimensionManager().getDimensionID()

            Assignee:
            Thinkofname
            Reporter:
            Joel Paulien
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              Created:
              Updated:
              Resolved: