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Type:
Bug
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Resolution: Fixed
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Priority:
Minor
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None
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Affects Version/s: None
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None
You put in a fix for my wolf.isSitting() thing not working, but now there's another issue that's come of it.
when setSitting() is set to true, it makes the animal sit visually, but their pathfinding doesn't clear. They still "walk" around, while appearing as if they're dragging their bum along the ground.
This applies to both ocelots and wolves.
Right clicking to make them stand/sit works to make them stop moving/start moving again, but the animal will never again stand up visually.
Also, the animal will no longer follow the player or teleport to them anymore, despite dragging itself around of its own accord