Effect.DOOR_TOGGLE plays the wrong effect

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None

      Something like

      world.playEffect(location, Effect.DOOR_TOGGLE, 0);

      will not play the door sound, but the bow fire sound. Maybe some internal IDs have changed.

            Assignee:
            Thinkofname
            Reporter:
            Brokkonaut
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              Created:
              Updated:
              Resolved: