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Type:
Bug
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Resolution: Cannot Reproduce
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Priority:
Minor
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None
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Affects Version/s: None
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None
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Environment:
Spigot 1.9
I believe I have a dragon in an unloaded chunk. The game is trying to track the entity and I presume cycle it through its DragonPhase attributes and I believe it is crashing like it stored it without one or doesn't just default to a safety phase of 0.
Stack trace attached.