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Bug
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Resolution: Fixed
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Minor
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None
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None
The EntityToggleGlideEvent is constantly being called for all entities (even if they aren't toggling their gliding).
Can be easily seen with the following event code:
@EventHandler private void onGlideToggle(EntityToggleGlideEvent event){ Bukkit.broadcastMessage("GlideToggle: ("+event.isGliding()+") " + event.getEntity()); }