Player HealthScale not working.

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    • Type: Bug
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • Environment:

      Windows 10

      Player.setHealthScale() is not working properly.
      was working in spigot 1.8

      It works at first, but after getting a health update it breaks.
      the max health works, but the actual health doesn't

      example: healthscale is set to 20. the players maxhealth and health are both set to 1.
      after updating the players health will change to 1/2 heart (1hp), but the max health will be correctly displayed at 10 hearts (20hp).

            Assignee:
            Unassigned
            Reporter:
            Jessie P
            Votes:
            4 Vote for this issue
            Watchers:
            4 Start watching this issue

              Created:
              Updated:
              Resolved: