• Type: New Feature
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • None

      Right now the PlayerFishEvent only triggers after the player reels in, I want it to trigger when the fish bites (when the fishhook is ready to be reeled in).
      I want to use this for a rudimentary autofishing detector that checks for patterns between fish biting, reeling in and throwing the hook back in the water. (among other things)
      And I'm missing the part where I can easily hook into the biting part.

            Assignee:
            Unassigned
            Reporter:
            kukelekuuk
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              Created:
              Updated:
              Resolved: