Summary
- Use getBukkitEntity for ExplosionPrimeEvent instead of creating new one (details)
The file was modified | nms-patches/EntityLargeFireball.patch |
The file was modified | nms-patches/EntityTNTPrimed.patch |
The file was modified | nms-patches/EntityLargeFireball.patch |
The file was modified | nms-patches/EntityTNTPrimed.patch |