More changes. API is going well, but struggling to break it up into sensible classes whilst allowing for the fact that in the future we will have: - Player to Proxy - Proxy to Proxy - Player to Internal Server Connections. (commit: 434b950)
Think this is a good way to manage events, since many will be targeted between specific nodes. It is expected for developers to cast as needed. (commit: 4f0a02d)