Enum Class DamageScaling

java.lang.Object
java.lang.Enum<DamageScaling>
org.bukkit.damage.DamageScaling
All Implemented Interfaces:
Serializable, Comparable<DamageScaling>, Constable

@Experimental public enum DamageScaling extends Enum<DamageScaling>
A means of damage scaling with respect to the server's difficulty.
  • Enum Constant Details

    • NEVER

      public static final DamageScaling NEVER
      Damage is not scaled.
    • WHEN_CAUSED_BY_LIVING_NON_PLAYER

      public static final DamageScaling WHEN_CAUSED_BY_LIVING_NON_PLAYER
      Damage is scaled only when the causing entity is not a Player.
    • ALWAYS

      public static final DamageScaling ALWAYS
      Damage is always scaled.
  • Method Details

    • values

      public static DamageScaling[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static DamageScaling valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null