Package org.bukkit

Interface Raid


public interface Raid
Represents a raid event.
  • Method Details Link icon

    • isStarted Link icon

      boolean isStarted()
      Get whether this raid started.
      Returns:
      whether raid is started
    • getActiveTicks Link icon

      long getActiveTicks()
      Gets the amount of ticks this raid has existed.
      Returns:
      active ticks
    • getBadOmenLevel Link icon

      int getBadOmenLevel()
      Gets the Bad Omen level of this raid.
      Returns:
      Bad Omen level (between 0 and 5)
    • setBadOmenLevel Link icon

      void setBadOmenLevel(int badOmenLevel)
      Sets the Bad Omen level.
      If the level is higher than 1, there will be an additional wave that as strong as the final wave.
      Parameters:
      badOmenLevel - new Bad Omen level (from 0-5)
      Throws:
      IllegalArgumentException - if invalid Bad Omen level
    • getLocation Link icon

      @NotNull Location getLocation()
      Gets the center location where the raid occurs.
      Returns:
      location
    • getStatus Link icon

      @NotNull Raid.RaidStatus getStatus()
      Gets the current status of the raid.
      Do not use this method to check if the raid has been started, call isStarted() instead.
      Returns:
      Raids status
    • getSpawnedGroups Link icon

      int getSpawnedGroups()
      Gets the number of raider groups which have spawned.
      Returns:
      total spawned groups
    • getTotalGroups Link icon

      int getTotalGroups()
      Gets the number of raider groups which would spawn.
      This also includes the group which spawns in the additional wave (if present).
      Returns:
      total groups
    • getTotalWaves Link icon

      int getTotalWaves()
      Gets the number of waves in this raid (exclude the additional wave).
      Returns:
      number of waves
    • getTotalHealth Link icon

      float getTotalHealth()
      Gets the sum of all raider's health.
      Returns:
      total raiders health
    • getHeroes Link icon

      @NotNull Set<UUID> getHeroes()
      Get the UUID of all heroes in this raid.
      Returns:
      a set of unique ids
    • getRaiders Link icon

      @NotNull List<Raider> getRaiders()
      Gets all remaining Raider in the present wave.
      Returns:
      a list of current raiders