Commits

md_5 authored 11f70ddb478
SPIGOT-3641: Remove ambiguous entity effects & restore behaviour of DEATH
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src/main/java/org/bukkit/EntityEffect.java

Modified
34 34 RABBIT_JUMP(1, Rabbit.class),
35 35 /**
36 36 * When mobs get hurt.
37 37 */
38 38 HURT(2, LivingEntity.class),
39 39 /**
40 40 * When a mob dies.
41 41 * <p>
42 42 * <b>This will cause client-glitches!</b>
43 43 */
44 - DEATH(3, LivingEntity.class),
45 - /**
46 - * Iron golem attacking.
47 - */
48 - GOLEM_ATTACK(4, IronGolem.class),
44 + DEATH(3, Entity.class),
45 + // PAIL - SPIGOT-3641 duplicate
46 + // GOLEM_ATTACK(4, IronGolem.class),
49 47 // 5 - unused
50 48 /**
51 49 * The smoke when taming a wolf fails.
52 50 */
53 51 WOLF_SMOKE(6, Tameable.class),
54 52 /**
55 53 * The hearts when taming a wolf succeeds.
56 54 */
57 55 WOLF_HEARTS(7, Wolf.class),
58 56 /**
59 57 * When a wolf shakes (after being wet).
60 58 */
61 59 WOLF_SHAKE(8, Wolf.class),
62 60 // 9 - unused
63 - /**
64 - * When an entity eats a LONG_GRASS block.
65 - */
66 - SHEEP_EAT(10, LivingEntity.class),
61 + // PAIL - SPIGOT-3641 duplicate
62 + // SHEEP_EAT(10, LivingEntity.class),
67 63 /**
68 64 * When an Iron Golem gives a rose.
69 65 */
70 66 IRON_GOLEM_ROSE(11, IronGolem.class),
71 67 /**
72 68 * Hearts from a villager.
73 69 */
74 70 VILLAGER_HEART(12, Villager.class),
75 71 /**
76 72 * When a villager is angry.

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