• Type: New Feature
    • Resolution: Fixed
    • Priority: Minor
    • None
    • Affects Version/s: None
    • N/A
    • Yes

      For the longest time, PlayerRespawnEvent is fired from when entering an End Portal after killing the Ender Dragon and currently is zero API methods of checking for this so its impossible to only run code for actual normal respawns and not include the End Portal.

            Assignee:
            Unassigned
            Reporter:
            HexedHero
            Votes:
            1 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved: