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Type:
New Feature
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Resolution: Fixed
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Priority:
Minor
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None
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Affects Version/s: None
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None
Player#isBlocking() only returns true if the player is already blocking (5 ticks after the player has started to raise their shield).
However, in some situations it's needed to detect whether a player has started raising their shield. For this, a method behaving like the 1.10 NMS method EntityPlayer#cx() would be needed in the class HumanEntity or Player.