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Type:
Bug
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Resolution: Fixed
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Priority:
Major
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None
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Affects Version/s: None
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None
Not sure how to replicate it but someone explained it in irc before: http://gyazo.com/5a11c820e47e3a39ca38b1db63ca0ba5
Destroying a chest as a player closes its inventory (timing is very important) creates an itemstack with a negative item count, resulting in an essentially infinite item