[SPIGOT-7661] Chunks don't unload when server frozen Created: 07/May/24 Updated: 25/Dec/24 Resolved: 18/May/24 |
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Status: | Resolved |
Project: | Spigot |
Component/s: | None |
Affects Version/s: | None |
Fix Version/s: | None |
Type: | New Feature | Priority: | Minor |
Reporter: | Shane Bee | Assignee: | Unassigned |
Resolution: | Fixed | Votes: | 0 |
Labels: | None |
Attachments: |
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Version: | CraftBukkit version 4159-Spigot-e2c1eee-12360a7 |
Plugin: | just my test plugin |
Guidelines Read: | Yes |
Description |
Recently I noticed when the server is frozen via `/tick freeze` ... chunks do not unload. I'm including a plugin with simple code in a command: World world = player.getWorld(); int size = world.getLoadedChunks().length; player.sendMessage("Size of loaded chunks: " + size); Steps to reproduce:
Since this is most likely intended by the server, maybe a Spigot/Bukkit config option to disable this? (if do-able) Thank you for your time. |
Comments |
Comment by Shane Bee [ 18/May/24 ] |
tested, works splendidly. |
Comment by md_5 [ 18/May/24 ] |
I have added unload-frozen-chunks option for you to test |