[SPIGOT-760] Allow developers to set if an entity is activated. Created: 02/Apr/15 Updated: 27/May/15 |
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Status: | Open |
Project: | Spigot |
Component/s: | None |
Affects Version/s: | None |
Fix Version/s: | None |
Type: | New Feature | Priority: | Minor |
Reporter: | Joe Thorpe | Assignee: | Unassigned |
Resolution: | Unresolved | Votes: | 1 |
Labels: | entity |
Description |
Spigot activates or deactivates entities as they come far away. This greatly saves on lag. However, it does not have an API for plugin developers to do the same! This could save a lot of lag for developers - For example, if a player wanted a villager NPC who traded with people, he could de-activate the NPC, reducing any lag created by it. It's a thing I personally really need with Spigot, and I think it would be useful for other people as well. |
Comments |
Comment by Oliver Dunk [ 26/May/15 ] |
It's a nice idea, but how would it work with multiple plugins hacking away at it? How would Spigot know when to use the config and when to use the plugin? |
Comment by Joe Thorpe [ 12/Apr/15 ] |
Going to bump this, doesn't look like anyone's looked at it. |