[SPIGOT-7596] Server now crashes constantly whenever a player approaches/breaks a sculk sensor Created: 01/Mar/24  Updated: 25/Dec/24

Status: Open
Project: Spigot
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Bug Priority: Minor
Reporter: Guy Debord Assignee: Unassigned
Resolution: Unresolved Votes: 0
Labels: Spigot, crash
Environment:
Server :

Linux (amd64) version 6.1.0-12-amd64

Spigot :
CraftBukkit version 3999-Spigot-5c76b18-2e88514 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT)

Plugins :

AureliumSkills-Beta1.3.24.jar     

AutoMessage-5.1.3.jar             
AxShulkers-1.8.1.jar              
BestTools-2.2.1.jar               
BetterMessages-3.3.2.jar          
BoomBox.jar                       
ChatFeelings-v4-13-1.jar          
ChestSort-14.0.0.jar              
CoreProtect-22.2.jar              
DecentHolograms-2.8.6.jar         
DiscordSRV-Build-1.27.0.jar       
DiscordSRVUtils-1.2.14-BETA-1.jar 
Disenchantment-2.0.5.jar          
GSit-1.8.0.jar                    
HelpCommand-2.7.6.jar             
HerdsPanic-1.1.jar                
InfinityMendingUnnerf-1.2.5.jar   
InstantNetherPortals-2.0.jar      
InteractionVisualizer-1.18.8.0.jar
InvisibleItemFrames-2.15.4.jar    
InvUnload-5.0.2.jar               
ItemJoin.jar                      
item-nbt-api-plugin-2.12.2.jar    
LiteFish-3.4.9.jar                            
Lootin-8.1.jar                    
Lores.jar                         
LuckPerms-Bukkit-5.4.113.jar      
NoteBlockAPI-1.6.2.jar            
nuvotifier.jar                    
Pacifism-1.1.1.jar                
PersistentDeathDrops-1.1.jar      
Petting-1.3.jar                   
PlaceholderAPI-2.11.5.jar         
PlayerStats-2.2.jar               
PowerBoard.jar                                  
ProtocolLib.jar                   
rottenflesh2leather-1.1.jar       
SafetyLeashes-1.0.jar             
SilkSpawners.jar                  
sleep-most-5.4.0.jar              
StackResize-1.6.1.jar             
SwimmingHorses-1.2.jar            
UnbreakableLeashes-1.9.jar        
Vault.jar                         
VotingPlugin.jar                  
welcome-message-reloaded-3.1.1.jar
wigot-2.1.jar                     
WildPets-1.6.0.jar                
worldedit-bukkit-7.2.18-dist.jar  
worldguard-bukkit-7.0.9-dist.jar 

 

 


Attachments: Text File crash-2024-03-01_11.13.07-server.txt     Text File crash-2024-03-01_11.14.57-server.txt    
Version: 1.20.4
Guidelines Read: Yes

 Description   

As of today it seems like whenever a player approaches or tries to break a sculk sensor the server will just crash.

 

It wasn't the case before and everything seemed to work fine until yesterday night, and we didn't touch anything related to sculk sensors since the beginning of the server.

 

Here are the latest crash reports.



 Comments   
Comment by Guy Debord [ 01/Mar/24 ]

I will do that, thank you very much for the quick answer

Comment by Black Hole [ 01/Mar/24 ]

Something changed a sculk shrieker block to a sculk_catalyst block, but the block entity is still a sculk shrieker.
Normal Spigot methods to change a block will use methods in Minecraft that create a new block entity in this case. So it looks like some plugin or map editing tool changed some internal Minecraft data.
You should consult the forums or Discord for help repairing your world.

Comment by Guy Debord [ 01/Mar/24 ]

Investigating the issue I found similar error messages in the console that didn't cause crashes in the past :

! [Tue 21:26:58 WARN Minecraft/Chunk] Block entity minecraft:sculk_sensor @ BlockPosition{x=-8675, y=-49, z=7808} state Block{minecraft:sculk_catalyst}[bloom=false] invalid for ticking:
! [Tue 21:27:05 WARN Minecraft/Chunk] Block entity minecraft:sculk_shrieker @ BlockPosition{x=-8763, y=-47, z=7770} state Block{minecraft:sculk_catalyst}[bloom=false] invalid for ticking:

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