[SPIGOT-7596] Server now crashes constantly whenever a player approaches/breaks a sculk sensor Created: 01/Mar/24 Updated: 25/Dec/24 |
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Status: | Open |
Project: | Spigot |
Component/s: | None |
Affects Version/s: | None |
Fix Version/s: | None |
Type: | Bug | Priority: | Minor |
Reporter: | Guy Debord | Assignee: | Unassigned |
Resolution: | Unresolved | Votes: | 0 |
Labels: | Spigot, crash | ||
Environment: |
Server :Linux (amd64) version 6.1.0-12-amd64 Spigot : Plugins : AureliumSkills-Beta1.3.24.jarAutoMessage-5.1.3.jar
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Attachments: |
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Version: | 1.20.4 |
Guidelines Read: | Yes |
Description |
As of today it seems like whenever a player approaches or tries to break a sculk sensor the server will just crash.
It wasn't the case before and everything seemed to work fine until yesterday night, and we didn't touch anything related to sculk sensors since the beginning of the server.
Here are the latest crash reports. |
Comments |
Comment by Guy Debord [ 01/Mar/24 ] |
I will do that, thank you very much for the quick answer |
Comment by Black Hole [ 01/Mar/24 ] |
Something changed a sculk shrieker block to a sculk_catalyst block, but the block entity is still a sculk shrieker. |
Comment by Guy Debord [ 01/Mar/24 ] |
Investigating the issue I found similar error messages in the console that didn't cause crashes in the past : ! [Tue 21:26:58 WARN Minecraft/Chunk] Block entity minecraft:sculk_sensor @ BlockPosition{x=-8675, y=-49, z=7808} state Block{minecraft:sculk_catalyst}[bloom=false] invalid for ticking: |