[SPIGOT-7167] Warning when deleting world files before loading it. Created: 08/Oct/22 Updated: 25/Dec/24 |
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Status: | Open |
Project: | Spigot |
Component/s: | None |
Affects Version/s: | None |
Fix Version/s: | None |
Type: | Bug | Priority: | Minor |
Reporter: | Sergey Maliy | Assignee: | Unassigned |
Resolution: | Unresolved | Votes: | 0 |
Labels: | World, worldloading | ||
Environment: |
OS: Windows 10 |
Version: | CraftBukkit version 3597-Spigot-4aa5ead-aaf484f (MC: 1.19.2) (Implementing API version 1.19.2-R0.1-SNAPSHOT) |
Guidelines Read: | Yes |
Description |
In fact I don't know if I should expect this to be fixed. Because it's not really a bug. However, I will leave this report. I'm also not the first to encounter this. https://www.spigotmc.org/threads/failed-to-write-world-uid-dat.480727/ All of the following applies only to the main world. ("level-name" at server.properties) [03:22:34] [Server thread/WARN]: Failed to write .\bingo\uid.dat java.io.FileNotFoundException: .\world\uid.dat (The system cannot find the specified path) at java.io.FileOutputStream.open0(Native Method) ~[?:?] at java.io.FileOutputStream.open(FileOutputStream.java:293) ~[?:?] at java.io.FileOutputStream.<init>(FileOutputStream.java:235) ~[?:?] at java.io.FileOutputStream.<init>(FileOutputStream.java:184) ~[?:?] at org.bukkit.craftbukkit.v1_19_R1.util.WorldUUID.getUUID(WorldUUID.java:42) ~[spigot-1.19.2-R0.1-SNAPSHOT.jar:3597-Spigot-4aa5ead-aaf484f] at org.bukkit.craftbukkit.v1_19_R1.generator.CraftWorldInfo.<init>(CraftWorldInfo.java:23) ~[spigot-1.19.2-R0.1-SNAPSHOT.jar:3597-Spigot-4aa5ead-aaf484f] at net.minecraft.server.MinecraftServer.loadWorld0(MinecraftServer.java:544) ~[spigot-1.19.2-R0.1-SNAPSHOT.jar:3597-Spigot-4aa5ead-aaf484f] at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:403) ~[spigot-1.19.2-R0.1-SNAPSHOT.jar:3597-Spigot-4aa5ead-aaf484f] at net.minecraft.server.dedicated.DedicatedServer.e(DedicatedServer.java:255) ~[spigot-1.19.2-R0.1-SNAPSHOT.jar:3597-Spigot-4aa5ead-aaf484f] at net.minecraft.server.MinecraftServer.v(MinecraftServer.java:968) ~[spigot-1.19.2-R0.1-SNAPSHOT.jar:3597-Spigot-4aa5ead-aaf484f] at net.minecraft.server.MinecraftServer.lambda$0(MinecraftServer.java:293) ~[spigot-1.19.2-R0.1-SNAPSHOT.jar:3597-Spigot-4aa5ead-aaf484f] at java.lang.Thread.run(Thread.java:833) [?:?] and the world is loading, but I'm not sure if everything works as I planned, and if I'm breaking something because of this warning. Thank you for your attention.
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Comments |
Comment by Sergey Maliy [ 09/Oct/22 ] |
I thought about it, but it seemed to me that this solution is not clean, but ok, thanks for explaining this to me. This works fine. |
Comment by md_5 [ 09/Oct/22 ] |
It's difficult because datapacks are so baked into the server now they have to be loaded before plugins, and datapacks may come from that world folder. |